Create an object demonstrating Semiotic Theory
Create an interactive object, designed to inform the user about semiotic theory and how it works. The outcome of this brief is open, with the only requirement being that the final object displays 6 to 8 semiotic concepts.
The final object must also be presented with instructions, an explanation of how it shows semiotic theory, as well as an example.
I created ‘The Symbol Cube’. It asks the user to arrange sets of 9 symbols into a meaningful sequence. It could be a story or a sentence. There is no right or wrong answer, and each set will be interpreted differently by different users. It has no end.
The cube is based around the idea that each sign’s interpretation is determined by the user, the order and the surrounding symbols. Interpretation is often dependant on cultural codes, as is the way it is read. The cube explores the ideas of denotation, connotation, naturalization, denaturalization, the iconic, the symbolic and the indexical, culture and the composition of a sign.
The final product was created using a rubik’s cube, symbols from thenounproject.com, and presented in a package.